My current fiction project is a Griswold story. For the uninitiated, Griswold is a Necromancer character who has turned the dark arts into a for-profit game. In an early draft of the first story I wrote with him, Griswold had a business card which looked like a page out of a tiny book, which read:
"'Griswold Ritter Von Bitterlich, He-Who-Smothered-The-Goddess-Inanna,
Scurge of Babylon, Talon of Ahriman, Binder of the 12 Unnamable Tomes,
Nidhogg’s Rot, Inkwell to the Dread Sea Scrolls, Eight Worthies’ Tormentor,
Buzzard of Malta, Rat King of Jerusalem, Chief Engineer of the Abyssal Printing
Press, Archmachinist to the Beast, He-Who-Skinned-the-Spirit-Coyote, The
Medicine Man Scalper, C.P.A, M.D., M.B.A., references upon request.'"
Griswold is my resigned optimist, a malicious force for the greater good. As I seem to do in my stories, magic is place-based--it's drawn from an elsewhere, an ambient place sitting beside and within our world. All my magic originates from an "othered" place, and Griswold defines this place as the Abyss--an empty place generally associated with negativity (an epic understatement, but one I stand beside) where sentient misery echoes and twists upon itself.
Sci-fi and fantasy enthusiasts are familiar with this song and dance, no doubt--evil is powered by negativity, good by its inverse. Rinse and repeat, you say; this is nothing new.
Where I like to think I've differed with Griswold and his relationship with the Abyss as opposed to other sorcerers who've made bargains with beings beyond the mortal coil, is that he's:
A) not trying to throw the world into cosmic darkness or to spread negativity. He responds to it, the way an insurance underwriter responds to a traffic accident. The abyss isn't trying to kill the world, and neither is Griswold. as an agent to the Abyss, his job isn't to foment destruction or to create tragedy--he is instead supposed to harness it. He is a "man at the crossroads in the twilight of your life" type; he doesn't kill your wife, or spread the plague, or let your child whither and die from cancer, but he always happens to find people going through those sorts of traumas. The rationale being, that the abyss is an abstraction, an idea-place, and when folks minds and bodies are experiencing negativity, if their lives are changing in drastic, devastating ways, Griswold is drawn to that like a shark to blood, because in that specific moment when someone's whole world seems to be falling apart, they are the physical manifestation of the Abyss, and Griswold turns that darkness into energy.
B) trying to save the world through mutualism. And anti-corruption. And the death of free market capitalism. And the cessation of bigotry. Griswold has been alive for several thousand years--he was a Minoan noble originally--and seen all sorts of terrible things. And done terrible things. His philosophy on his purpose as an agent to the Abyss has evolved over time, and in my mind's eyes his modern self is trying very hard to fix the world that has outgrown his way of operating in the world. Industrialism and humanity's potential have far outpaced his expectations, and he's painfully aware of the fact that we're teetering on throwing ourselves into the Abyss: nuclear weaponry, global climate change, and resource scarcity could kill everyone and everything, and despite being an agent of the Abyss, Griswold is still his own person (and the Abyss is largely mindless). He wants to continue living on the planet, and he wants humanity to survive itself, because the alternative is for the death of the thing that sustains him.
Griswold is a pretty typical anti-hero, insomuch that he's motivated to do good for reasons other than the sake of being good.
My current Griswold project is focused on WWI. It's not about Griswold directly--at least not right now--but it's definitely a story where he is important. At least, I think so--I haven't been able to write him into the narrative yet.
The story is written in the third person; an American nurse and a french ambulance driver on the frontline have been moonlighting as corpse robbers and black market fences on the Allies' side of the war. With the war ending, the nurse, a lesbian, is stuck between a rock and a hard place: she doesn't want to go home, because home means marriage and living a lie and passing, but staying in Europe means shell likely have to work to fight the Spanish Flu, which terrifies her more than treating war victims.
What I want is for the--
Interrupting myself. I just realized how I can get to my point faster. I've been having this long and drawn out build-up in this narrative, with Calixte (the frenchie) and Nettie (the nurse) sneaking past the german trenches after the war to look for spoils, just so they can get caught by a Volkish cult that has moved into the trenches after the war and used them to house their families.
These Volk cultists have children with them. These kids are dying of meningitis because the trenches are unclean and they don't have supplies--so they could raid the Allies side instead--many of the male Volk members are ex-military, so why not have them snatch up Calixte and Nettie on a night they plan to sneak out to No Man's Land to hunt for stuff worth selling--Nettie is a nurse, calixte is an ambulance driver. The Volk could have been looking for a chance to snatch up one of the nurses, and Calixte is a bonus because he's an ambulance driver (which necessitates him being a mechanic). The Volk offer a deal: save the children (dying of meningitis) and get an ambulance running so we can go into town for supplies, and you can live--otherwise we'll sacrifice you to our gods.
Griswold shows up in response to the tragedy of the children dying and the fear Calixte and Nettie feel when they think they're going to die. Griswold believes he's there on account of the children, but it turns out he's here because he saw Nettie shining in the Abyss.
The end goal of this story is supposed to be about Grsiwold taking Nettie on as an apprentice. This gets me closer.
I'm sorry for the abrupt end, if you're reading this, but this blog just served it's function--it helped me jog my thoughts.
Update later?